Rebellion Corporation game art

What We Do

We make games that feel good to play and are fair to the people who play them. Our team covers game design, Unity development, art, QA and backend, so one studio can take an idea all the way to a live product.

Our games combine strong stories with systems that reward skill, from tournaments to in-game economies.

Custom Tournament System

Competitive play needs more than a leaderboard. Our tournament system is built into the game and its server, so events, entries and results are handled in one place and stay fair for every player. We can build the same for your game.

Work With Us

Pick the stage your project is at. Every plan is a monthly engagement with a dedicated team.

Concept &
Prototype

$2500/mo

  • Fast work on the core gameplay loop
  • 1 game designer and 1 generalist developer
  • Game design document and core loop design
  • Playable prototype in 4-8 weeks
  • Backend and monetization not included

Full-Cycle Development

$4000/mo

  • Polish and launch readiness
  • 2 developers, 1 QA specialist, 1 UI/UX designer, 1 project manager
  • Full GDD, art direction and monetization strategy
  • Backend and server setup

Enterprise & Co-Development

Custom

  • Built for scale and long-term support
  • Team size adjusted to your project
  • Full backend and transaction system integration
  • LiveOps planning and long-term support
  • Legal and contracting support for IP